

Lurking rays, the stealthy ambush predators that are really three manta-like monsters in one: the executioner's hood, the trapper, and the lurker above.Doom-screeching dire corbies, the bird-headed terrors of the darkest caverns.Flail snails, the magic-warping gastropods who weave slowly through the subterranean Darklands, writing epic poetry with their slime trails.Disenchanters, the blue-furred camels who live to prey on adventurers' magical gear.Flumphs, everyone's favorite flying jellyfish monster, come from the stars to warn innocent civilizations of the cosmic horrors lurking in the darkness.Inside this 64-page book, you'll find monsters such as:
#Master of monsters campaign how to
Each monster comes complete with updated statistics for the Pathfinder Roleplaying Game, lengthy ecologies explaining how the monsters behave and why they are the way they are, tips on how Game Masters can use them in a campaign, notes on how to fit the monsters into the world of the Pathfinder campaign setting or your own home game, and more.

With Misfit Monsters Redeemed, Paizo Publishing has taken 10 of the most notoriously bad monsters in RPG history-the lamest, most hated, and flat-out silliest creatures in the genre-and attempted to make them fun allies and adversaries for players and Game Masters alike.

Yet as with any idea, not every monster can be a winner. Over the course of its decades-long history, fantasy gaming has produced countless monsters both terrifying and alien, some pulled from mythology and others sprung full-formed from the twisted imaginations of their creators.
